Mostrando entradas con la etiqueta Realidad virtual. Mostrar todas las entradas
Mostrando entradas con la etiqueta Realidad virtual. Mostrar todas las entradas

martes, 13 de octubre de 2026

Estromas, Marcos, y Virtualidad de lo real

Un poco de ontología...

Nada es tan sólido como parece, ni la materia ni el mundo. Este artículo, "Estromas, marcos, y virtualidad de lo real", compara dos herramientas conceptuales para el análisis de la realidad, o de la virtualidad de la realidad, estromas y marcos, según los teorizan Gustavo Bueno y Erving Goffman, respectivamente.

_____. "Estromas, marcos y virtualidad de lo real." Knowledge Commons Works 13 Oct. 2026.*

         https://works.hcommons.org/records/71jh8-r7r03

         2026


 

jueves, 17 de abril de 2025

La realidad, según se mire

 

La realidad, según se mire, está en el mundo o está en la mente. Hablaremos aquí de idealismo, realidad, y marcos conceptuales. En una epistemología interaccional e intersubjetiva, la realidad está sujeta a negociación y a debate, como lo están las definiciones de las situaciones en las que estamos interactuando, de modo que nuestro entorno viene a ser mucho más social y mental que meramente físico.

Texto completo:

La realidad, según se mire 

https://ssrn.com/abstract=4269595


El Diario (Bolivia) Nov. 17, 2021

1 Pages Posted: 17 Apr 2023

José Angel García Landa

Universidad de Zaragoza

Date Written: 2011

 

English abstract: 

Reality, Depending on the Way You Look

Reality, depending on the way you look, is located in the world or in the mind. This paper deals with idealism, reality, and conceptual frame theory. An interactional and intersubjective epistemology conceives reality as subject to negotiation and debate, like the definition of the situations we are interacting in, so that out environment is ultimately social and mental rather than a merely physical one.

Note: Downloadable document is in Spanish.

Keywords: Reality, Interaction, Epistemology, Frame theory, Idealism, Intersubjectivity, Phenomenology, Cognition,

Garcia Landa, Jose Angel, La realidad, según se mire (Reality, Depending on the Way You Look) ( 2011). El Diario (Bolivia) Nov. 17, 2021, Available at SSRN: https://ssrn.com/abstract=4269595

 

 

En varias revistas de la SSRN, el 17 de abril de 2023:

 

https://www.ssrn.com/link/Epistemology.html





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PRN: Epistemology of Mind (Topic) - CMBO
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También aquí:

 

_____. "La realidad, según se mire." In García Landa, Vanity Fea 19 July 2011.*

         http://vanityfea.blogspot.com/2011/07/la-realidad-segun-se-mire.html

         2011

_____. "La realidad, según se mire." Ibercampus (Vanity Fea) 19 July 2021.*

         https://www.ibercampus.es/la-realidad-segun-se-mire-41351.htm

         2021 DISCONTINUED 2024 – Online at the Internet Archive:

         https://web.archive.org/web/20230323181801/https://www.ibercampus.es/la-realidad-segun-se-mire-41351.htm

         2025

         Online at Net Sight:

         https://personal.unizar.es/garciala/publicaciones/larealidadsegun2.pdf

         2025

_____. "La realidad, según se mire." El Diario (Bolivia, 17 Nov. 2021).*

         https://www.eldiario.net/portal/2021/11/17/la-realidad-segun-se-mire/

         2021 DISCONTINUED 2025 – Online at the Internet Archive:

         https://web.archive.org/web/20211118191638/https://www.eldiario.net/portal/2021/11/17/la-realidad-segun-se-mire/

         2025

_____. "La realidad, según se mire." From El Diario. In García Landa, Vanity Fea 20 Nov. 2021.*

         https://vanityfea.blogspot.com/2021/11/la-realidad-segun-se-mire.html

         2021

_____. "La realidad, según se mire." From El Diario. Online at Academia 5 Nov. 2022.*

         https://www.academia.edu/90060236/

         2022

_____. "La realidad, según se mire." From El Diario. Online at Net Sight:

https://personal.unizar.es/garciala/publicaciones/larrealidad.pdf

         2022

_____. " La realidad, según se mire (Reality, Depending on the Way You Look)" ( 2011). From El Diario (Bolivia) Nov. 17, 2021. SSRN 17 April 2023.*

https://ssrn.com/abstract=4269595

         2025

         Epistemology eJournal 17 April 2023.*

         https://www.ssrn.com/link/Epistemology.html

         2025

         Philosophy of Action eJournal 17 April 2023.*

         https://www.ssrn.com/link/Philosophy-Action.html

         2025

         Philosophy of Mind eJournal 17 April 2023.*

         https://www.ssrn.com/link/Philosophy-Mind.html

         2025

         Cognitive Psychology eJournal 17 April 2023.*

         https://www.ssrn.com/link/Cognitive-Psychology.html

         2025

_____. "La realidad, según se mire." Net Sight de José Angel García Landa 20 Jan. 2025.*

         https://personal.unizar.es/garciala/publicaciones/larealidadsegun.pdf

         https://personal.unizar.es/garciala/publicaciones/larealidadsegun2.pdf

         https://personal.unizar.es/garciala/publicaciones/larrealidad.pdf

         2025

 

 

—oOo—

sábado, 8 de febrero de 2025

Estromas, Marcos, y Virtualidad de lo Real

Nada es tan sólido como parece, ni la materia ni el mundo. Un artículo sobre dos conceptos de análisis de la realidad, o de la virtualidad de la realidad, según los teorizan Gustavo Bueno y Erving Goffman.

 

Texto completo:

Estromas, marcos, y virtualidad de lo real

http://dx.doi.org/10.2139/ssrn.4841147

Ibercampus (May 25, 2014)

4 Pages Posted: 20 Jun 2024

Jose Angel Garcia Landa

Universidad de Zaragoza

Date Written: May 25, 2014

Keywords: Cognitive science, Interactionalism, Ontology, Materialism, Gustavo Bueno, Erving Goffman, Philosophy, Reality, Interaction, Cognition, Frame theory,

Garcia Landa, Jose Angel, Estromas, marcos, y virtualidad de lo real (May 25, 2014). Ibercampus (May 25, 2014), Available at SSRN: https://ssrn.com/abstract=4841147 or http://dx.doi.org/10.2139/ssrn.4841147

 

 

SSRN eJournal Classifications Message




PRN Subject Matter eJournals
    
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PRN Subject Matter eJournals
    
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También aquí:

_____. "Estromas, marcos y virtualidad de lo real." In García Landa, Vanity Fea 25 May 2014.*

         http://vanityfea.blogspot.com.es/2014/05/gustavo-bueno-estroma.html

         2014

_____. "Estromas, marcos, y virtualidad de lo real." Ibercampus (Vanity Fea) 25 May 2014.*

         http://www.ibercampus.es/estromas-marcos-y-virtualidad-de-lo-real-27671.htm

         2014 DISCONTINUED 2024 – Online at the Internet Archive:

         https://web.archive.org/web/20150326101639/http://www.ibercampus.es/estromas-marcos-y-virtualidad-de-lo-real-27671.htm

         2025

_____. "Estromas, marcos, y virtualidad de lo real." SSRN 20 June 2024.*

https://ssrn.com/abstract=4841147

http://dx.doi.org/10.2139/ssrn.4841147

         2025


lunes, 23 de mayo de 2022

Life on a Desktop Interface

 

From Donald Hoffman's The Case Against Reality: Why Evolution Hid the Truth from Our Eyes (xii-xiii):


The idea that our perceptions mislead us about objective reality, in hole or in part, has a long history. Democritus, around 400 BCE, famously claimed that our perceptions of hot, cold, sweet, bitter, and color are  conventions, not reality. A few decades later, Plato likened our perceptions and conceptions to flickering shadows cast on the walls of a caver by an unseen reality. Philosophers ever since have debated the relation between perception and reality. The theory of evolution injects new rigor into this debate.

How can our senses be useful—how can they kep us alive—if they don't tell us the truth about objective reality? A metaphor can help our intuitions. Suppose you're writing an email, and the icon for its file is blue, rectangular, and in the center of your desktop. Does this mean that the file itself is blue, rectangular, and in the center of your computer? Of course not. The color of the icon is not the color of the file. Files have no color. The shape and position of the icon are not the true shape and position of the file. In fact, the language of shape, position, and color cannot describe computer files.

The purpose of a desktop interface is not to show you the "truth" of the computer—where "truth," in this metaphor, refers to circuits, voltages, and layers of software. Rather, the purpose of an interace is to hide the "truth" and to show simple graphics that help you perform useful taks such as crafting emails and editing photos. If you had to toggle voltages to craft an email, your friends would never hear from you. 

That is what evolution has done. It has endowed us with senses that hide the truth and display the simple icons we need to survive long enought to raise offspring. Space, as you perceive it when you look around, is just your desktop—a 3D desktop. Apples, snakes, and other physical objects are simply icons in your 3D desktop. These icons are useful, in part, because they hide the complex truth about objective reality. Your senses have evolved to give you what you need. You may want truth, but you don't need truth. Perceiving truth wwould drive our species extinct. You need simple icons that show you how to act to stay alive. Perception is not a window on objective reality. It is an interface that hides objective reality behind a veil of helpful icons

martes, 4 de enero de 2022

Viendo el mundo con la mente

 

El inmaterialismo del siglo XVIII nos enseñó que el mundo que habitamos no es de naturaleza física sino básicamente informacional o semiótica. Yendo más allá del constructivismo psicológico y de la fenomenología, nos sugieren Berkeley y otros que el mundo es una construcción mental—que habitamos, sin sospecharlo, en una realidad virtual, o quizá más bien que no hay otra realidad que la realidad mental y la realidad virtual. 

 Texto completo:

Viendo el mundo con la mente

https://doi.org/10.17613/yv4v-a203

Author(s):
José Angel GARCÍA LANDA (see profile)
Date:
2021
Group(s):
Anthropology, Digital Humanists, Environmental Humanities, Literary theory, Philosophy
Subject(s):
Philosophy, Epistemology, Constructivism, Phenomenology, Cognition, Psychology
Item Type:
Article
Tag(s):
George Berkeley, reality, experience
Permanent URL:
https://doi.org/10.17613/yv4v-a203
__________________________________________________________________________ 
 
English abstract: Eighteenth-century immaterialism taught us that the world we inhabit does not have a physical nature, but rather a basically informational or semiotic nature. Beyond psychological constructivism and phenomenology, Berkeley and others suggest that the world is a mental construction — that we inhabit, unbeknownst to us, a virtual reality, or perhaps, rather, that there is no reality other than mental and virtual reality.
 
Notes:
First published in 'Vanity Fea' (2011).

 

 Subject matter classifications in SSRN eJournals:

 

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También aquí:


_____. "Viendo el mundo con la mente." In García Landa, Vanity Fea 25 June 2011.* (Sight; Berkeley; Saunderson; Diderot; Feijóo; Natural selection).

         http://vanityfea.blogspot.com/2011/06/viendo-el-mundo-con-la-mente.html

         2011

_____. "Viendo el mundo con la mente." Ibercampus (Vanity Fea) 24 June 2021.*

         https://www.ibercampus.es/viendo-el-mundo-con-la-mente-41266.htm

         2021

_____. "Viendo el mundo con la mente." SSRN 9 Aug. 2021.*

         http://dx.doi.org/10.2139/ssrn.3884128

         http://ssrn.com/abstract=3884128

         2021

         Epistemology eJournal

         https://www.ssrn.com/link/Epistemology.html

         2021

Continental Philosophy eJournal 9 Aug. 2021.*

         https://www.ssrn.com/link/Continental-Philosophy.html

         2021

         Philosophy of Mind eJournal 9 Aug. 2021.*

         https://www.ssrn.com/link/Philosophy-Mind.html

         2021

         Cognitive Psychology eJournal 9 Aug. 2021.*

         https://www.ssrn.com/link/Cognitive-Psychology.html

         2021

_____. "Viendo el mundo con la mente." In García Landa, Vanity Fea 22 Aug. 2021.*

         https://vanityfea.blogspot.com/2021/08/viendo-el-mundo-con-la-mente.html

         2021

_____. "Viendo el mundo con la mente." Academia 16 Sept. 2021.*

         https://www.academia.edu/52555514/

         2021

_____. "Viendo el mundo con la mente." ResearchGate 16 Sept. 2021.*

         https://www.researchgate.net/publication/355037790

         2021

         https://www.researchgate.net/publication/353816624

         2022

_____. "Viendo el mundo con la mente." Humanities Commons 4 Jan. 2022.*

         https://doi.org/10.17613/yv4v-a203

         https://hcommons.org/deposits/item/hc:44023/

         2021

_____. "Viendo el mundo con la mente." In García Landa, Vanity Fea  4 Jan. 2022.*

         https://vanityfea.blogspot.com/2022/01/viendo-el-mundo-con-la-mente.html

         2022

_____. "Viendo el mundo con la mente." Net Sight de José Angel García Landa 21 Dec. 2022.*

         https://personal.unizar.es/garciala/publicaciones/viendoelmundo.html

         https://personal.unizar.es/garciala/publicaciones/viendoelmundo3.pdf

         2022

 

 

 

 

 

García Landa, José Angel. "Intra mittendo, vel extra mittendo." In García Landa, Vanity Fea 26 May 2024.* (Robert Burton).

         https://vanityfea.blogspot.com/2024/05/intra-mittendo-vel-extra-mittendo.html

         2024

 

 —oOo—

 

 

martes, 26 de enero de 2021

VR Narratology

 

Me citan en este artículo sobre narratología de la realidad virtual. En Londres, pongamos.

 

Moody, Paul (Brunel U). "An ‘Amuse-Bouche at Best': 360° VR Storytelling in Full Perspective." International Journal of e-Politics ( IJEP) 8.3 (2017): 42-50.*

 doi:10.4018/IJEP.2017070104

https://www.igi-global.com/gateway/article/full-text-html/186963

2021


—oOo—

lunes, 20 de julio de 2020

'El Juego de Ender': La realidad flojea


El juego de Ender (1977, 1985) es una de esas ficciones en las que la realidad flojea, donde se circula de modo inesperado o sorpresivo entre niveles de realidad y de representación, donde a veces no queda claro si la acción está transcurriendo en un mundo sólido o en uno virtual, y donde a veces creemos estar en uno y estamos en otro. Se anticipan aquí de modo imaginativo y perspicaz los desarrollos de la experiencia virtual, de los videojuegos y de la conectividad en red que luego nos ha traído Internet.

El Juego de Ender: La realidad flojea

http://dx.doi.org/10.17613/6rqq-2n67

Author(s):
José Angel GARCÍA LANDA (see profile)
Date:
2020
Group(s):
American Literature, Digital Humanists, Literary theory, Narrative theory and Narratology
Subject(s):
American literature, Virtual reality, Science fiction, Video games
Item Type:
Article
Tag(s):
Videogames, Orson Scott Card, Frame-breaking
Permanent URL:
http://dx.doi.org/10.17613/6rqq-2n67


 ___________________________________________

English abstract: Ender's Game (1977, 1985) is one of those fictions in which reality wavers, as we step in surprising or unexpected ways across different levels of reality and representation, in which it is often unclear whether the action takes place in a solid world or in a virtual one, and in which sometimes we think we are in one while we are in another. This is an imaginative and insightful anticipation of later developments in virtual experience, in videogames and in online connectivity which have since been made available to us through the Internet.



SSRN:



LIT Subject Matter eJournals
             

LIT Subject Matter eJournals
    

ArtsRN Subject Matter eJournals
             




_____. "El juego de Ender: La realidad flojea." In García Landa, Vanity Fea 3 June 2010.*
         2010
_____. "El Juego de Ender:  La realidad flojea." Ibercampus (Vanity Fea) 2 June 2020.* (Expanded version).
         2020
_____. "El Juego de Ender: La realidad flojea." Academia 9 June 2020.*
2020
_____. "El Juego de Ender: La realidad flojea." ResearchGate18 June 2020.*
         2020
_____. "El Juego de Ender: La realidad flojea." Social Science Research Network 26 June 2020.*
         2020
         American Literature eJournal.*
         2020
         Literary Theory & Criticism eJournal.*
         2020
         Film, Media, & TV Studies eJournal.*
         2020

_____. "El Juego de Ender: La realidad flojea." Humanities Commons 20 July 2020.*

         https://hcommons.org/deposits/item/hc:31801/

         http://dx.doi.org/10.17613/6rqq-2n67

         2020

_____. "El Juego de Ender: La realidad flojea." In García Landa, Vanity Fea 20 July 2020.*   

         https://vanityfea.blogspot.com/2020/07/el-juego-de-ender-1977-1985-es-una-de.html

         2020

_____. "El Juego de Ender: La realidad flojea." Net Sight de José Angel García Landa 4 Jan. 2023.*

         https://personal.unizar.es/garciala/publicaciones/eljuegodeender.pdf

         2024




—oOo—

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