De la conjunción de Neuromante y de Blade Runner, con un toque de Matrix, surgen el manga y serie de
películas de animación Ghost in the Shell. El dilema de Ghost in
the Shell (2): Innocence versa sobre la identidad personal: si es
replicable, si es imitable, si consiste en signos, ¿dónde está la
esencia de la humanidad? Reconocemos y exploramos allí ciertas
inquietudes postestructuralistas y postmodernistas.
Texto completo:
Ibercampus (March 3, 2021)
8 Pages
Posted: 21 Apr 2021
Date Written: 2011
English Abstract:
Ghost in the Shell (2): Innocence: Nostalgia of Immediate
Experience
The manga and anime series Ghost in the Shell stems from the
conjunction of Neuromancer and Blade Runner, with a touch of The
Matrix. The dilemma in Ghost in the Shell (2): Innocence is about
personal identity: if it is replicable, if it is imitable, if it
consists in signs, ¿where lies the essence of humanity? This paper
recognizes here and explores some post-structuralist and postmodernist
anxieties.
Note: Downloadable document is in Spanish.
Suggested Citation:
Garcia Landa, Jose Angel,
"Ghost in the Shell (2): Innocence:
Nostalgia de la experiencia inmediata (
Ghost in the Shell (2):
Innocence: Nostalgia of Immediate Experience) (2011).
Ibercampus (March
3, 2021), Available at SSRN:
https://ssrn.com/abstract=3822928
_____. "Ghost in the Shell (2): Innocence: Nostalgia de la
experiencia inmediata." Net Sight de José Angel García Landa 4 Jan.
2023.*
https://personal.unizar.es/garciala/publicaciones/ghostinthe.pdf
2024
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